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This World of Warcraft player is attempting to get Noor, his pacifistic gnome, through the game without killing anything. This is a crazily fascinating experiment, to be sure, and a demonstration of the gameplay flexibility inherent in an MMO like WoW. The player’s rationale — that his zombie priest and gnome rogue are pacifists — is narratively compelling, and he has an interesting bit of backstory for the undead priest, but is the restriction of game behavior, by itself, roleplaying?1 If I restrict my actions in Settlers of Catan, am I roleplaying?

Where’s the boundary for you? Is any voluntary nerfing potentially roleplaying? Does it count only if I have a colorful bit of characterization to support it? Does characterization that benefits a toon or his player not count as roleplaying because it contributes to success? These are loaded questions, yes, but I ask them because I hope they’ll go off and hit something.

I put it to you: Is this roleplaying?

1.This isn’t to say that Noor’s player doesn’t roleplay his character beyond his pacifism. I don’t know if he does or not. This question isn’t about him but about all players. If I simply choose to make a Hunter character but avoid using ranged weapons… am I roleplaying?