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Did you see the actual-play post that Fred Hicks wrote describing his one-shot RPG scenario set in the universe of Inception? If you’ve seen the film, and you’re curious about how the procedural of a dream-heist might work in play but you didn’t want to muddle through a lot of game mechanics and fiddly details, Fred’s post is a great read. If you haven’t seen Inception, this might be… less interesting to you. Still, I thought you might get a kick out of this.