Survival Heroism

Posted by on Mar 28, 2013 in Design, Horror, Video Games, Writing | One Comment

In the new Tomb Raider, Lara Croft’s journey from survivor to action star to heroine (or antiheroine, but we’ll get to that) takes her through horrors visceral and terrestrial, mundane and extraordinary. But her grim and grueling adventure isn’t quite or only survival horror. At the end of her ordeal—the end of her transformation—she is […]

More Harrowing Than Fun: A Tomb Raider Review

Posted by on Mar 18, 2013 in Design, Horror, Video Games, Writing | 2 Comments

If you’d asked me before, I would’ve been skeptical. Another gritty reboot, this time of Lara Croft, a character whose confidence and poise under pressure was part of the hook? I know people who hated the twists on Bond in Skyfall. It’s not that I would’ve doubted whether there’s a great idea for a character-driven, […]


PAX East obliterated Jared Sorensen’s voice but he still had an event left to run. Players were counting on him. The convention schedule had the game session locked in. Sorensen, his voice already spent on conversations and events in the noisy convention venues, seemed fucked. But Jared Sorensen didn’t quit. Sorensen was on the hook […]

Dead Weight

Posted by on Jun 7, 2010 in Design, Horror, RPGs | One Comment

Zombies control the city. Humanity holds on within a towering enclave. Precious supplies remain out in the abandoned city, waiting to be reclaimed. To get these supplies, you must go roof-to-roof, dodging zombies and staying clear of the lethal mist that clings to the streets. In other words, the situation is this: Parkour or die. […]


Posted by on Oct 21, 2009 in Horror, Play, Writing | 3 Comments

I’m happy to announce that Gameplaywright Press is sponsoring what looks to be a terrific new Halloween story-game: Cthalloween! (@cthalloween) This is the new Twitter-based storytelling experience from Jay Bushman, in the vein of last year’s Halloween story-game, “War of the Worlds 2,” (@wotw2) and such Twitter-theater affairs as the Death Star battle reenactment, “A […]