Hush

PAX East obliterated Jared Sorensen’s voice but he still had an event left to run. Players were counting on him. The convention schedule had the game session locked in. Sorensen, his voice already spent on conversations and events in the noisy convention venues, seemed fucked. But Jared Sorensen didn’t quit. Sorensen was on the hook […]

Hardwick’s Lathery Foam

Chris Hardwick, he who founded The Nerdist empire (or, if not empire, then duchy) and hosts the likes of the Nerdist podcast and The Talking Dead, has a book coming out called, fittingly, The Nerdist Way. Hardwick’s also an occasional contributor to Wired (a magazine I like very much) and this month that magazine sports […]

Dragon Age: Legends—Remixed

Posted by on May 19, 2011 in Social Games, Video Games | One Comment

I haven’t been able to really get into the Dragon Age: Legends Facebook game, but having installed the game on my Facebook account, EA’s got my e-mail address, so they’re pushing info about it to my inbox on a daily basis. Yesterday, an announcement came over the transom that they’d handed all of the Dragon Age: […]

The Mariachi Metaphor

Posted by on Mar 31, 2011 in Business, Social Games | No Comments

Yesterday I read the most intelligent and least douchy thing I’ve ever read about making money from free-to-play games, in an interview with social game designer Brenda Brathwaite: Brathwaite explains [her studio's] approach to monetization with a metaphor: A lone mariachi playing a song on one side of the street and someone asking for money on […]