Last week, I ran across a link to a recent multi-author e-book masterminded by Seth Godin, “What Matters Now.” Its format reminded me a little bit of Things We Think About Games, in that each page contains a discrete thought, unconnected from the thoughts that come before and after. In the case of “What Matters Now,” the thoughts aren’t limited to a particular realm, except perhaps “Things that minor and major Internet celebrities think will be important in the year 2010.”
“What Matters Now” is quick reading and a free download. Check it out, I recommend it.
I can imagine coordinating something like this for the electronic version of some theoretical and future new edition of Things We Think About Games. Is that something you’d be interested in buying, or contributing to?
I’d possibly buy such a thing, especially if it related current thinking on game design to slightly larger areas (like lessons from game design for social media, management, parenting, et cetera).