by Will Hindmarch | May 31, 2009 | Musing, RPGs, Websites
Once it’s finally debuted, will Google Wave be the best way to play pen-and-paper RPGs online? Is this the ubiquitous, dynamic, app-driven platform we’ve been waiting for? With my fingers crossed, I’m hoping for apps that bring dice and statistics...
by Will Hindmarch | May 28, 2009 | Design, Musing, Question, RPGs
A thought came to me fully formed, like a dictum, as I was doing the dishes. Help me find the ore inside the dross here: RPG rules should be designed to work smoothly even when no one is actually roleplaying. Is this true? Discuss.
by Will Hindmarch | May 27, 2009 | Video Games, Websites
My Brute is a simple online fighting game from Motion Twin, the self-described “leading provider of online games for the French-speaking public.” Being neither French-speaking nor public, I had never heard of them before writer and game designer Chuck...
by Will Hindmarch | May 25, 2009 | Board Games, Design, Fantasy, MMOs, Musing, RPGs
Steven Soderbergh talking to Roger Ebert about The Girlfriend Experience: “I’d give them a basic goal for the scene, like ‘don’t let him sell you a package of workout sessions,’ and turn them loose. I’d say 95 percent of the film is...
by Will Hindmarch | May 11, 2009 | Fantasy, Horror, Musing, Video Games
Though the evidence is pretty convincing, I am being cautious with my heart. Rumors abound — e.g., at The Escapist and Kotaku — that the game being revealed today by Eidos Montreal is a new Thief title. If this is the case, you should know that I’ll do a happy...