by Jeff Tidball | Nov 20, 2008 | Conventions, Design
As I mentioned in an earlier post, at the end of the week before last I drove across the boring part of Minnesota to visit Dakota State University in Madison, Wisconsin, to attend Nanocon and speak to the students of their game design program—and other interested...
by Jeff Tidball | Oct 30, 2008 | Conventions, Design
The weekend after next, I’m heading to Madison, South Dakota to be a guest at a small convention called Nanocon. I’m sure the convention will be fantastic, but the highlight for me will be the opportunity, the day before, to speak to students in...
by Jeff Tidball | Oct 14, 2008 | Board Games, Design
Recently, I was going on about how game designers might have something to learn from designers in other realms. I probably should have gone so far as to suggest that “game designer” has more in common with, say, “interaction designer,”...
by Will Hindmarch | Oct 6, 2008 | Board Games, Business, Design, RPGs
Earlier this year, I was looking forward to D&D’s Fourth Edition. I was preparing game designs and a publishing plan for a new solo design venture. I had budgets, I had outlines, I had a timeline, I had drive and ambition. When I finally saw D&D 4E, I...
by Jeff Tidball | Oct 3, 2008 | card games, Design, Musing, RPGs, Writing
I recently read an interesting article, “Mapping Memory: Web Designer as Information Cartographer” on a prominent website aimed at web designers. The author makes a case for turning the metaphor of web designer as architect around, proposing that a web...