by Will Hindmarch | Jul 2, 2009 | Board Games, Design, Fantasy, Promotion, RPGs, Video Games
BioWare and Green Ronin both have reputations for making great story-based games. Where BioWare has given us classic computer-driven RPGs like Baldur’s Gate, Knights of the Old Republic, and Mass Effect, Green Ronin has created original RPGs like Mutants &...
by Jeff Tidball | Jun 8, 2009 | Creativity, Video Games
I figured out embarrassingly late in my gaming career—since Will and I started Gameplaywright—that the thing I value most when I’m playing a game is when it allows me to be creative. (The delay of this discovery may, of course, also be related to my tastes and...
by Jeff Tidball | Jun 8, 2009 | Creativity, Video Games
I figured out embarrassingly late in my gaming career—since Will and I started Gameplaywright—that the thing I value most when I’m playing a game is when it allows me to be creative. (The delay of this discovery may, of course, also be related to my tastes and...
by Will Hindmarch | May 27, 2009 | Video Games, Websites
My Brute is a simple online fighting game from Motion Twin, the self-described “leading provider of online games for the French-speaking public.” Being neither French-speaking nor public, I had never heard of them before writer and game designer Chuck...
by Will Hindmarch | May 11, 2009 | Fantasy, Horror, Musing, Video Games
Though the evidence is pretty convincing, I am being cautious with my heart. Rumors abound — e.g., at The Escapist and Kotaku — that the game being revealed today by Eidos Montreal is a new Thief title. If this is the case, you should know that I’ll do a happy...
by Will Hindmarch | Apr 23, 2009 | Design, Fantasy, MMOs, Promotion, RPGs, Video Games, Websites
Jeff reminds me that I never mentioned, here, an article of mine that The Escapist published an issue or so ago: Bow Before the Worm-Slayer. The issue’s about achievements in games — or more accurately, achievement systems. For me, it was largely an academic...