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Scrabble players are in an uproar over the announcement of a version of Scrabble to be released in the United Kingdom that will allow—among other things—the use of proper nouns in play. CNET has set the record straight that Hasbro, the American publisher of the game, is doing no such thing in the U.S. and Canada. One Scrabble purist, quoted in the Daily Mail’s article on the revision furor, bemoaned that the UK publisher, Mattel, was “dumbing down a classic.”

May I call bullshit? Well, not exactly bullshit. But may I point out that assigning a gameplay advantage to Scrabble players who memorize the 80,000-word Scrabble dictionary is located on the opposite end of the fun spectrum from fun? For a majority of players who aren’t married to a strict traditional ruleset, allowing proper nouns will, simply put, make Scrabble more fun. More players will be able to make more words, and making words is the fun of Scrabble.

Objections to seem to come from (a) people who spent the time to memorize the dictionary and would like to keep their advantage, and (b) those who feel tradition has merit for its own sake.

The former group is forgiven, I suppose, for their self-interest. Their willingness to spend that kind of time on that kind of pursuit suggests that they’re already beyond reason.

But for those of you in the latter group, look: The rules of even traditional games evolve over time. As a single example, Hold ‘Em was not invented until the early 1900s, and wasn’t introduced in Las Vegas until 1967. By any objective measure of quality that I can think of, Hold ‘Em is simply a better game than draw poker, even though it came later.

To say that a game must be played in a given way because that’s the way we’ve always played it is reactionary. If there’s some other argument against revising Scrabble to make it more fun for more people, I’m all ears, but I haven’t heard it yet.