by Will Hindmarch | Jan 26, 2010 | Question, RPGs
I’ve been holding on to this question for a while, but I think it’s a good one: What is the worst RPG session you ever presided over as GM? Why? What went wrong? What did you learn? What would you do differently? What would you do again?
by Will Hindmarch | Jan 14, 2010 | Design, RPGs
During a recent D&D game, a question came up about friction in the game mechanics between the resource-management portion of play — that is, the selection and deployment of daily powers — and the vagaries of random chance. Does it suck too much to have a daily...
by Will Hindmarch | Jan 13, 2010 | RPGs, Story
I’m going back through old drafts of posts and publishing things that I thought I’d build on later… but haven’t. So pardon my half-formed thoughts in these sorts of posts. For example, my response to this great post by Ben Robbins: Lately, I am...
by Will Hindmarch | Dec 18, 2009 | Design, RPGs, Story, Video Games
Jordan Mechner is among my favorite game designers, not least because I dig the way he integrates stories into gameplay. I played the original Prince of Persia and the later reinvention, The Sands of Time, over and over again, sometimes to sample the story again and...
by Will Hindmarch | Dec 2, 2009 | Question, RPGs
It’s been almost a year since I first asked this question of my gaming group, and Malcolm Sheppard’s new post just reminded me that I should be asking all of you: Where is the D&D App for the iPhone and iPod Touch? I get why Wizards yanked PDF support....