by Will Hindmarch | Oct 21, 2009 | Horror, Play, Writing
I’m happy to announce that Gameplaywright Press is sponsoring what looks to be a terrific new Halloween story-game: Cthalloween! (@cthalloween) This is the new Twitter-based storytelling experience from Jay Bushman, in the vein of last year’s Halloween...
by Will Hindmarch | Oct 19, 2009 | Design, Play, RPGs
Surfacescapes Demo Walkthrough from Visual Story TAs on Vimeo. Have a look at this: it’s a prototype for D&D play using Microsoft’s tabletop Surface technology. What I see is something pointed in the direction of the interactive tabletop we’ve...
by Will Hindmarch | Oct 19, 2009 | Design, Play, RPGs
Surfacescapes Demo Walkthrough from Visual Story TAs on Vimeo. Have a look at this: it’s a prototype for D&D play using Microsoft’s tabletop Surface technology. What I see is something pointed in the direction of the interactive tabletop we’ve...
by Will Hindmarch | Oct 17, 2009 | Question
When have you been exposed to enough of a game to feel qualified to review it? Can you review an RPG before you’ve played it? Can you review a video game from the demo? How many times do you need to play a board game before you can render a verdict? When are you...
by Will Hindmarch | Oct 12, 2009 | Musing, RPGs