by Will Hindmarch | Feb 5, 2010 | Board Games, Design, MMOs, Movies, RPGs, Video Games, Websites, Writing
Here’s something I wrote about games as art, eons ago, when somebody on the Internet made me all mad. Someday I may finish it, and update its bunch of busted links, but for now I offer it up in rough form, in honor of the Art History of Games (#AHoG), happening...
by Jeff Tidball | Sep 17, 2009 | MMOs, Story
In the comments on my post “The Point of Levels and Experience,” Helmsman ended his insightful comment with this: “So I guess my question is, what is it you’re really after in an MMO?” First, a disclaimer: As a distinct type of game,...
by Jeff Tidball | Sep 15, 2009 | MMOs, Video Games
A friend of mine sent me a link to an article at Kotaku about forthcoming MMO The Secret World. According to the article: [The Secret World] is a game that takes place in the real world of today, only everything is true. Aliens and demons exist. The world is hollow....
by Will Hindmarch | May 25, 2009 | Board Games, Design, Fantasy, MMOs, Musing, RPGs
Steven Soderbergh talking to Roger Ebert about The Girlfriend Experience: “I’d give them a basic goal for the scene, like ‘don’t let him sell you a package of workout sessions,’ and turn them loose. I’d say 95 percent of the film is...
by Will Hindmarch | Apr 23, 2009 | Design, Fantasy, MMOs, Promotion, RPGs, Video Games, Websites
Jeff reminds me that I never mentioned, here, an article of mine that The Escapist published an issue or so ago: Bow Before the Worm-Slayer. The issue’s about achievements in games — or more accurately, achievement systems. For me, it was largely an academic...
by Will Hindmarch | Mar 24, 2009 | MMOs, Musing, Story
Peter Sagal, who you know from Wait, Wait, Don’t Tell Me, recently recorded a new commentary on the imaginary people we grow up with. Some day, alas, Viggo Mortensen will (presumably) pass away, but the Aragorns we know through Lord of the Rings games (Sagal...