by Will Hindmarch | Sep 9, 2013 | Conventions, Fantasy, Play, RPGs, Story
We’ve talked here before about the worst game sessions we’ve ever presided over as GM. I don’t think this one was my worst ever but it was certainly my worst in recent memory — my worst ever playing Dungeon World, for sure — and it was at a big table...
by Will Hindmarch | Mar 25, 2013 | Board Games, card games, Fan Culture, Play, Promotion, RPGs, Websites
Geek & Sundry’s fun and fantastic series about games and gamers, TableTop, is returning for a new season of episodes as soon as April 4th. This is wonderful and welcome news. Host and producer Wil Wheaton hints at some of the games and guests to feature on...
by Will Hindmarch | Apr 11, 2012 | Conventions, Creativity, Events, Fan Culture, Horror, Play, Social Games
PAX East obliterated Jared Sorensen’s voice but he still had an event left to run. Players were counting on him. The convention schedule had the game session locked in. Sorensen, his voice already spent on conversations and events in the noisy convention venues,...
by Will Hindmarch | Feb 11, 2012 | Creativity, Musing, Play, Question, RPGs
I’ve wanted to do this but never have. Have you done it? The idea is simple, the execution complex. For each major chapter in your RPG campaign, you use a different game to resolve the action. You hack and modify the games you want to use like crazy, some more...
by Will Hindmarch | Jan 20, 2012 | Design, Fantasy, Play, RPGs
I laid out seven cards I’d selected from Paizo’s GameMastery deck, Urban NPCs, in a row at the middle of the table, where both of my regular players could see them. Without any preview or overview, I tasked my players with answering the questions below. (I...
by Will Hindmarch | Nov 15, 2011 | Design, Play, RPGs
What about traits that emerge during play between characters? What about traits that describe a group of characters, like an adventuring party or a superhero team? I’m thinking out loud about this because of something Sage LaTorra wrote about yesterday on...