by Jeff Tidball | May 14, 2008 | Promotion, RPGs, Writing
This text was recently cut from the project that Will and I have been working on for the past couple of months. Don’t use a space or a hyphen when writing “roleplaying,” as in, “roleplaying game.” 1) As compound words develop in English...
by Will Hindmarch | May 1, 2008 | Horror, Musing, RPGs, Story, Writing
As a kind of author’s note, I’m cross-posting this piece I wrote on RPGnet this morning, in response to the question of resemblance between the World of Darkness (of Vampire and Changeling) and the real world. Read on after the jump. The secret monsters of...
by Jeff Tidball | Mar 17, 2008 | Writing
Game writers, stop being lazy about “you.” I’m looking at all of you who write board game rules, card game rules, and tabletop RPG rules. What needs to stop is indiscriminate use of the word “you” as a pronoun that means “the person...
by Will Hindmarch | Feb 5, 2008 | MMOs, RPGs, Video Games, Writing
A new article of mine, “Confusion on Infinite (Virtual) Worlds,” went live today with the excellent Escapist Magazine: More than 500 people are roleplaying in the expanded universe of The Office by writing in-character reviews at the travel site...
by Matt Colville | Jan 8, 2008 | RPGs, Story, Video Games, Writing
Or: “It Was Like The Monolith In 2001…And I Was The Monkey. Except I Wasn’t Naked. Also, I Didn’t Smash In Another Monkey’s Head With A Femur.” I was talking with a traditional RPG-designer friend of mine who was extolling the virtues of...
by Jeff Tidball | Jan 4, 2008 | Story, Writing
A story can divided into three acts that work in more or less the same way from story to story to story. This is not a controversial point of view. And honestly, it had not occurred to me that the idea of dividing story-games likewise into three acts would be...