Being a tabletop RPG’s line developer is an interesting job. It involves work that draws on diverse disciplines not frequently united in the same person.
A good line developer has top-shelf creative chops, both in-the-trenches writing and editing abilities as well as long-term vision for a whole line of creative works. A line developer must also possess a level of technical know-how about how the physical product is assembled and produced, and must further be an effective manager of people, many of whom are freelancers. (”Line developer” and “line editor” are generally interchangeable job titles.)
Line development is creative management, the job done by TV showrunners and magazine editors and the people who run ad agencies.
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