by Will Hindmarch | May 11, 2009 | Fantasy, Horror, Musing, Video Games
Though the evidence is pretty convincing, I am being cautious with my heart. Rumors abound — e.g., at The Escapist and Kotaku — that the game being revealed today by Eidos Montreal is a new Thief title. If this is the case, you should know that I’ll do a happy...
by Will Hindmarch | May 8, 2009 | Design, Horror, Musing, RPGs
For quite a while I tried to cultivate V:TR as an espionage game — sometimes set in posh parlors, sometimes in lavish state houses, sometimes in awful bloody gutters formed in the spaces where de facto nations (like the police, the media, and the living) simply...
by Will Hindmarch | Dec 17, 2008 | Books, Horror, Promotion
Ken Hite is a genius. He’s so bright that if you stand next to him you cast no shadow. He travels the universe absorbing books whole, transmuting information into knowledge in a clean-burning process that produces only text and conversation in its wake. In the...
by Will Hindmarch | Dec 16, 2008 | Books, Horror, Promotion
The holiday-season promotions continue. Justin Achilli, long-time developer of Vampire: The Masquerade and creator of Vampire: The Requiem, has a reputation. At game conventions, he’s a maniac, a debauchee, and a DJ. Around the office, he’s a pranking...
by Will Hindmarch | Oct 31, 2008 | Horror, RPGs, Story
I used to run a one-shot RPG story every year around Halloween. Some years it was, naturally, Call of Cthulhu. At least one year I ran a game centered on the Internecivus raptus. I ran Wraith: The Oblivion (which you know I loved) and I ran a spooky fantasy-horror...
by Will Hindmarch | Sep 19, 2008 | Fantasy, Horror, Musing, RPGs
I know it’s nostalgia because it aches a little. It’s something about the time of year. This is when, longer ago now than it seems, I’d sink into the thick of the school year. The air mellowed out, it got dark sooner, and summery shirts gave way to...