by Jeff Tidball | Jan 9, 2008 | Board Games, card games, Musing, Story
This post about first acts continues a discussion of dramatic structure in games. The introductory post in this series is called I, II, III. In my last post, I targeted my discussion of division into acts pretty specifically to the orbit of acts around a dramatic...
by Will Hindmarch | Jan 4, 2008 | Musing, neo-, Story, Writing
Maybe you’ve heard of the Mission District stencil storytelling endeavor already. I hope so, as it’s a great little interactive-fiction object d’art. The short version: the stencil craze in San Francisco’s mission district is evolving, like so...
by Jeff Tidball | Dec 19, 2007 | Musing, Story
I’ve been reading David Mamet’s book about the film industry, Bambi vs. Godzilla. In it, at one point, Mamet asserts: Now, in psychoanalysis, there is no such thing as accident, no such thing as coincidence or mere happenstance. Neither is there in...
by Will Hindmarch | Nov 15, 2007 | Board Games, Conventions, Miniatures, MMOs, Musing
On consoles, I play a lot more demos than I do full games. This is due mostly to the likes of Xbox magazine and the many free demos available on the likes of Xbox Live — but what makes a good video game demo is a mile away from what makes a good tabletop game demo....
by Will Hindmarch | Nov 11, 2007 | Board Games, MMOs, Musing, RPGs, Story, Video Games, Will's Thesis, Writing
This is the start of something. This something began with “Storytelling Games as a Creative Medium,” an essay that first appeared in Second Person: Roleplaying and Story in Games and Playable Media. (If I had it to do again, I’d change that title.)...
by Jeff Tidball | Nov 11, 2007 | Board Games, card games, Musing, RPGs, Story, Video Games
It’s a new thing, Gameplaywright, and it’s about games, and it’s about stories. It makes sense to start this new thing with a statement for the record — I’m not sure I’ve ever done this — about what I think a game is, and what I think a...