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On Drama and Giving a Damn

In my previous post, I looked at my first real session of play of D&D’s 4th Edition. At the end of that post, I put up a graph comparing the good times being had by us, the players, versus the supposed dramatic arc of the story unfolding through play. This...

Dungeons & Diagrams I

Let’s take a closer look at how gameplay webs and dramatic elevation work in practice—and how these things relate to that classic icon of RPG adventure architecture: the dungeon. Scenes or encounters arranged to one side of an instigating event (fig 1.1)...

Dungeons & Diagrams I

Let’s take a closer look at how gameplay webs and dramatic elevation work in practice—and how these things relate to that classic icon of RPG adventure architecture: the dungeon. Scenes or encounters arranged to one side of an instigating event (fig 1.1)...