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Sam Fisher's Traits

Right now, my head is at the intersection of the Splinter Cell: Conviction demo, the Lady Blackbird game mechanics, and the stealth-action RPG rules I’m brewing on the side. What I like about the Trait-and-Tag language is the way that it casts every character as...

Three Quests of Lothlorien

A few weekends ago, I started doing some quests in the Lothlórien region of LOTRO’s Middle-earth, after spending quite a bit of time away from the game. I’m in that high-level slog where I’m eking through late levels in the hopes of catching up with...

McGonigal on Evoke

Matt Forbeck mentioned Evoke in a comment on my previous post about didacticism, and it occurred to me that we haven’t really talked about it on the site, yet. Aside from the actual website for the game — www.UrgentEvoke.com — most of my opinion on it was formed...

The Timely Demise

I watched The Hurt Locker the week before last. A fine movie, expertly acted, directed, and written, and presented with the aura of verisimilitude that makes people wonder if all movies aren’t just improvised on set or recorded from life by cameramen hiding in...

Fear and Loathing at the FFG Event Center

I was about one hundred feet north of the four-way stop at the intersection of County Road B2 and Prior Avenue when the drugs took hold. My rules lawyer—a burly Samoan—advised me to hit the brakes, but I don’t think he’s been reading the newspapers. Either...

David Byrne Nails the Essence of Gaming

David Byrne apparently wrote it more than two years ago, but I only saw a link yesterday. So forgive me for being the last guy to the party, but his piece in Wired about the spectrum of ways musicians can approach the business of making money from making music is as...