by Jeff Tidball | Apr 26, 2010 | RPGs, Story
If you didn’t catch it last week, check out “Days of High Adventure: Gaming Fiction,” Matt Forbeck’s recent article at The Escapist about gaming tie-in fiction. He begins with a highly informed discussion of the fundamental differences between...
by Will Hindmarch | Apr 23, 2010 | Musing, Promotion, RPGs
A while back, I asked, “Where is the D&D App?” and a few of you answered. One of you being Mike Pattee, developer of the i4e app for iPhones and iPods Touch. Full disclosure: this short review is based on a complimentary copy of the app, from Mr....
by Will Hindmarch | Apr 23, 2010 | Musing, Promotion, RPGs
A while back, I asked, “Where is the D&D App?” and a few of you answered. One of you being Mike Pattee, developer of the i4e app for iPhones and iPods Touch. Full disclosure: this short review is based on a complimentary copy of the app, from Mr....
by Will Hindmarch | Apr 21, 2010 | Dice, RPGs
Every week, during the Monday-night D&D game I play in, I reconsider the notion that players should hit monsters about 60% of the time. (I play an arcane striker, lately, so the to-hit rate is of great concern to me.) The idea being that a 9 or higher on a d20...
by Will Hindmarch | Apr 21, 2010 | Dice, RPGs
Every week, during the Monday-night D&D game I play in, I reconsider the notion that players should hit monsters about 60% of the time. (I play an arcane striker, lately, so the to-hit rate is of great concern to me.) The idea being that a 9 or higher on a d20...
by Jeff Tidball | Apr 20, 2010 | RPGs, Writing
An old friend of mine from grad school recently got in touch. He’s going to be teaching a screenwriting class this semester and he was wondering if I still had any of my notes about the scene exercises that we did in our first-year writing seminar. To my credit...