by Will Hindmarch | Oct 22, 2010 | RPGs, Story, Writing
A question came in via my personal Tumblr blog that I thought you might be interested in. For sure, I think it deserves some of your attention, so I’m addressing it here. That question: Q: If games have texts (the rule books and source material), then they have...
by Jeff Tidball | Oct 19, 2010 | Eternal Lies, Musing, RPGs, Writing
The RPG scenario is an interesting form of writing. It’s a technical document, of course, and a set of instructions to a gamemaster about how to create a particular experience as well. As I write Eternal Lies, though, I’ve also been thinking more and more...
by Will Hindmarch | Oct 5, 2010 | Sci Fi, Story, Video Games, Writing
Greg Rucka—he of the comic books Queen & Country and Whiteout—has a new post up on his blog about the gameplay and story of Mass Effect 2. In it, Rucka looks not only at Mass Effect 2 and the storytelling techniques of video-game RPGs but at how they differ from...
by Will Hindmarch | Sep 29, 2010 | RPGs, Writing
So, let’s talk about how I was wrong about Apocalypse World. I would’ve just made this a comment on my previous post, but it’s so late now that almost no one would’ve seen it, so I’m giving this a post of its own. Some great comments on...
by Will Hindmarch | Aug 31, 2010 | Books, Design, RPGs, Writing
“It was on the tip of everyone’s tongue. Tyler and I just gave it a name.” —Narrator, Fight Club First things first, you should probably get your hands on Apocalypse World. D. Vincent Baker has created something remarkable with Apocalypse...
by Will Hindmarch | Jun 1, 2010 | Dice, Fan Culture, Promotion, Writing
With The Bones coming out this month, in both special and regular editions, we thought it would be a good and fun idea to promote some more conversation about dice and randomness and how we play with both. The clever Daniel M. Perez knew just how to make that happen....