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2008 Origins Nominees

Word has it that these are the final nominees for the 2008 Origins Awards. The annual question: How much do you care? What does an Origins Award mean for you or for the product? And, for me, the real burning question: Did White Wolf even submit anything to the awards...

Dungeons & Diagrams I

Let’s take a closer look at how gameplay webs and dramatic elevation work in practice—and how these things relate to that classic icon of RPG adventure architecture: the dungeon. Scenes or encounters arranged to one side of an instigating event (fig 1.1)...

Dungeons & Diagrams I

Let’s take a closer look at how gameplay webs and dramatic elevation work in practice—and how these things relate to that classic icon of RPG adventure architecture: the dungeon. Scenes or encounters arranged to one side of an instigating event (fig 1.1)...

Too

This post about second acts continues a discussion of dramatic structure in games. The introductory post in this series is called I, II, III, and the post about first acts is First Act, Ask Questions Later. What do we know about second acts? They’re the meat of...