by Jeff Tidball | Dec 28, 2007 | Board Games, Fantasy, Movies
One of my recent projects at Fantasy Flight was adapting Kingdoms into Beowulf: The Movie Board Game. The FFG webmeisters have recently posted my design notes on BTMBG, which touch on the difficulty of adapting a story to a board game, especially one with...
by Will Hindmarch | Dec 28, 2007 | Board Games, Fantasy, Miniatures, Websites
Dreamblade’s online demo is much better than the live demo I played back at Gen Con SoCal (and wrote about here). It does a lot of things right, from letting the newbie player make a few mistakes without affecting the flow of the game to offering bits of advice....
by Jeff Tidball | Dec 27, 2007 | Board Games, Horror, Story
You’ve heard of Last Night on Earth. ICv2 tells us that it’s the #3 board, card, or family game, if an unqualified statement like that can have any meaning at all. Actual play, Last Night on Earth style. A ring of zombies closes in and takes down the last...
by Will Hindmarch | Nov 15, 2007 | Board Games, Conventions, Miniatures, MMOs, Musing
On consoles, I play a lot more demos than I do full games. This is due mostly to the likes of Xbox magazine and the many free demos available on the likes of Xbox Live — but what makes a good video game demo is a mile away from what makes a good tabletop game demo....
by Will Hindmarch | Nov 11, 2007 | Board Games, MMOs, Musing, RPGs, Story, Video Games, Will's Thesis, Writing
This is the start of something. This something began with “Storytelling Games as a Creative Medium,” an essay that first appeared in Second Person: Roleplaying and Story in Games and Playable Media. (If I had it to do again, I’d change that title.)...
by Jeff Tidball | Nov 11, 2007 | Board Games, card games, Musing, RPGs, Story, Video Games
It’s a new thing, Gameplaywright, and it’s about games, and it’s about stories. It makes sense to start this new thing with a statement for the record — I’m not sure I’ve ever done this — about what I think a game is, and what I think a...