by Will Hindmarch | Nov 22, 2013 | Musing, Promotion, Video Games
This Uncharted PS4 Trailer reveals that a new installment of the hit series is coming to the new PlayStation. Good. I came this close to shelling out for a Vita just to play Uncharted: Golden Abyss. (I settled for watching the cinematics on YouTube.) Here’s the...
by Will Hindmarch | Mar 28, 2013 | Design, Horror, Video Games, Writing
In the new Tomb Raider, Lara Croft’s journey from survivor to action star to heroine (or antiheroine, but we’ll get to that) takes her through horrors visceral and terrestrial, mundane and extraordinary. But her grim and grueling adventure isn’t...
by Will Hindmarch | Mar 21, 2013 | Design, Musing, Video Games, Writing
In a post sketching out an Indiana Jones game I’d like to play, I mentioned that I’d like to see it incorporate “conversations that count.” This isn’t an innovative idea, I know, except maybe for the implication that it fits into the kind...
by Will Hindmarch | Mar 20, 2013 | Design, Movies, Musing, Video Games, Writing
I’ve enjoyed a slew of Indiana Jones video games, like The Fate of Atlantis and The Emperor’s Tomb, but I haven’t played the Indiana Jones video game I really want right now. It doesn’t exist. Yet with Uncharted and Tomb Raider paying homage in...
by Will Hindmarch | Mar 19, 2013 | Design, Musing, Video Games
More than anything, the new Tomb Raider game makes me enthusiastic for another game in the series that takes the best from this new vision and jettisons the game’s meanest elements. The result might be a step back toward the franchise’s earlier swagger...
by Will Hindmarch | Mar 18, 2013 | Design, Horror, Video Games, Writing
If you’d asked me before, I would’ve been skeptical. Another gritty reboot, this time of Lara Croft, a character whose confidence and poise under pressure was part of the hook? I know people who hated the twists on Bond in Skyfall. It’s not that I...