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Independence

Daniel Clark blogged at Lostgarden recently about the Declaration of Game Designer Independence. More interesting still is the unfiltered Project Horseshoe group report that includes and precedes the Declaration. It advocates—among other things—a certification board...

Greg Rucka on Mass Effect 2

Greg Rucka—he of the comic books Queen & Country and Whiteout—has a new post up on his blog about the gameplay and story of Mass Effect 2. In it, Rucka looks not only at Mass Effect 2 and the storytelling techniques of video-game RPGs but at how they differ from...

Your Sam Fisher Versus Mine

In his article, “Analysis: Splinter Cell: Conviction and Moral Quandaries,” which I caught over at Gamasutra, journalist Fraser McMillan wrestles with the bloody new direction that Sam Fisher has taken in the newest Splinter Cell game. I know what...

Jane McGonigal's Optimistic Future

I finally got around to watching Jane McGonigal’s 2010 TED presentation about how the unique skills of online game players might be harnessed to solve epic problems in the real world. It’s worth your 20 minutes if for no other reason than its optimistic...