by Will Hindmarch | Oct 5, 2010 | Sci Fi, Story, Video Games, Writing
Greg Rucka—he of the comic books Queen & Country and Whiteout—has a new post up on his blog about the gameplay and story of Mass Effect 2. In it, Rucka looks not only at Mass Effect 2 and the storytelling techniques of video-game RPGs but at how they differ from...
by Jeff Tidball | Aug 23, 2010 | Hamlet's Hit Points, Story
Hamlet’s Hit Points presents a system for analyzing stories based on nine beat types and the story’s ups and downs between hope and fear. In the book, beat maps show both the beat types and the emotional movements in an easy-to-digest way. We wanted to...
by Jeff Tidball | Aug 12, 2010 | Conventions, Story
Jason Pitre recorded the GenCon seminar that Matt Forbeck, Stan!, and I gave on the intersection of games and stories. Check it out (along with the audio of a few other seminars, all recorded with permission) at Jason’s Genesis of Legend Publishing website....
by Jeff Tidball | Jul 29, 2010 | Books, Hamlet's Hit Points, Promotion, Story
I’m happy to say that our new book, Hamlet’s Hit Points, by RPG maestro Robin D. Laws, is now available for pre-order. Jump over to its product page to reserve your copy now. Copies ordered now will ship in mid-August when they get back from the printer....
by Jeff Tidball | Jun 14, 2010 | Books, Story
My “story+games” Google alert turned up a review of a book I hadn’t heard of this weekend: Extra Lives: Why Video Games Matter. (Also available in a Kindle edition.) I’m not familiar with author Tom Bissell, but interview subject Clint...
by Jeff Tidball | May 24, 2010 | Board Games, Story
One of the advantages Fantasy Flight has over other game publishers is the strength of their in-house media department, run by the fantastically talented Keith Hurley with the able assistance of Jason Beaudoin. They’ve just released their video overview of Horus...