by Will Hindmarch | Oct 12, 2009 | Musing, RPGs
by Will Hindmarch | Sep 28, 2009 | Board Games, card games, Design, Musing, Video Games
In his post on paragaming, Jesper Juul (Half-Real) cites a few fundamental criteria for good video-game design, each of which is violated by China Miner, a game that he enjoys despite, and because of, its faults. (Each of these might be thought of as a Thing Juul...
by Jeff Tidball | Sep 2, 2009 | Dice, Musing, RPGs, Story
Last Sunday night, I was the guest on Geekerati Radio. We talked about games and narrative, topics lodged firmly within the Gameplaywright wheelhouse if not also sown broadly about its idea farm. You can listen to the roughly hour-long discussion at blogtalkradio.com....
by Will Hindmarch | Aug 31, 2009 | Fantasy, Musing, Promotion, Question, Video Games
It’s my experience that, whether I download them or get them off a disc, video game demos come in one of two types, for every demo answers a question with two possible outcomes: “Yes, you are something I want to play,” and “No, you are...
by Jeff Tidball | Aug 19, 2009 | Conventions, Fan Culture, Musing
Much of fan culture comes with a casual sense of superiority. Those of us who aren’t furries have at least some group of geeks to look down on, as Lore Sjöberg’s classic Geek Hierarchy illustrates. While working the Adventure Retail booth at Comic-Con, it...
by Will Hindmarch | Aug 18, 2009 | Board Games, Conventions, Musing, Promotion, RPGs
It is done. Gen Con Indy 2009 has come and gone and, with just one missed Gen Con between this one and my previous visit, the whole thing still managed to take on an odd foreign feel. I spent a large part of the show being introduced to people it turns out I knew...